At last, my set is done and i can begin the animation part. I did 6 tests this week-end with the camera movements only to get comfortable with it. I was thinking about working only on 1 axis (left-right) with the camera but i thought that it would be nice to work with the other axis (up-down) as well. There were many ajustements and concessions when putting that in place, but i'm pretty satisfy with the results.
Here's my sixth camera movements test.
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It's composed of 36 frames (12 frames per seconds) and that's why it's a little jerky. It's will be a lot smoother at 24 fps. I need to find a way to be more consistent with the rotation of the camera on each frame.
I tried to frame it as close as possible as it is in the trailer, but i didn't spent too many time on that.
For the moment, i'm not sure i'll let the lightning like that.
In order to keep the camera focus ajusted on my character, i recalibrated it every 5 frames. Settings: Macro, exposition: 3.2 sec, aperture: F5, ISO: 50.
I should do a running cycle without the camera movement to get use to it before doing them together as a final shooting. There's gonna be all lot of things to do at once.
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